Skyburn is a small tech demo I helped create as a visual component to a pitch for Ink Games. I was tasked with producing a trailer showcasing a small section of a fantasy world, as well as an accompanying website and a very limited demo of the game. The trailer and demo were created in tandem, so we had structured approach where the outline for the trailer informed the team what needed to be built and polished. I produced concepts, set the style for the project, and provided feedback during production. I also cut the final trailer and created a layout for the accompanying website.

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